walking man
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Senior UX / Product Designer · 10+ Years

Guide Behaviour. Steer Decisions. Influence Outcomes.

I operate at two levels simultaneously: precise craft and strategic thinking. I don't just design screens; I think about the full context a product exists in, and I consistently act on it.

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Two levels.
One designer.

I'm a Senior Product Designer with 10+ years shaping consumer and B2B SaaS products that drive measurable growth. I work across the full journey, research, interaction design, and delivery, translating complex problems into experiences that actually convert, retain, and scale.

What sets my work apart isn't just polish, it's judgement. I've led full product redesigns, designed AI-powered tools from first principles, and built systems that outlive the teams that shaped them. I care as much about the decision behind a screen as the screen itself, and I back that with evidence, not opinion.

Whether I'm owning a product end-to-end or working within an existing system, I bring the same standard: design that earns its place, not just fills space.

Capabilities

Craft and strategy in equal measure, across the full product lifecycle.

UX & Product Design

Precise, purposeful interfaces grounded in research. End-to-end delivery across B2C, B2B SaaS, accessibility, and consumer apps.

Product Strategy

Identifying opportunities and risks that sit outside the design brief: commercial gaps, competitive blind spots, and market positioning.

User Research

Qualitative and quantitative investigation: designing methodologies, uncovering real needs, and turning findings into strategic decisions.

Feasibility & Validation

Validating whether a market exists before a product is built. Survey design, buyer identification, and adjacent revenue mapping.

Design Systems

Consistent, scalable design languages that keep teams aligned and products coherent as they grow.

Prototyping & Build

Working prototypes in code to validate technical constraints before design decisions are made, bridging design and engineering.

Craft & Impact

End-to-end design with measurable results, across B2B Saas and consumer products.

UX Design Product Design B2C SaaS

King's InterHigh

Enrolment System Redesign

£7.5M+ annual revenue generated
1,900+ students enrolled
36→84 daily registrations
Days→Min pricing turnaround
Read case study
Product Design User Research Consumer

FateDate

Full Product Lifecycle

Full product lifecycle from concept to launch. Onboarding redesign reducing early friction. Verification repositioned post-value to improve conversion.

Read case study
UX Design Interaction Design Systems Thinking

Avakin Life

Designing Interactions That Outlive Their UI

20M+ player
8+ Years interaction model retained
UI ≠ UX visuals rebuilt, system unchangedy
Read case study
UX Design Accessibility Design Systems

King's InterHigh · Academy21 · USPA

Student Dashboards

8,000+ students served
92% satisfaction (Academy21)
88% "easy/very easy" usability
WCAG AA across all three products
Read case study
Product Design AI/ML EdTech

King's InterHigh

Amicus AI Teaching Assistant

62% reduction in teacher turnover
17% increase in staff satisfaction
45 min saved per teacher per day
Read case study
Feasibility ML Prototype Self-Initiated

Sign2Me · Self-Initiated

From Idea to Employer R&D

BBC Apprentice interview + employer R&D
Read more

Let's Create
Together

I'm open to senior, lead, and founding-team roles as well as selected freelance engagements where design can make a real commercial difference. If you're working on something ambitious, let's talk.

Based in East Midlands, UK

Thank you. I'll be in touch soon.

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